WORK EXPERIENCE
Product Design Lead (Capstone), San Francisco Recreation and Parks
Pittsburgh, Jan 2025 - Present
Leading end-to-end product design, research, and strategy to improve and modernize the San Francisco parks reservation system, which handles 70,000+ annual reservations across 200+ public parks and spaces.
Developing UX metrics and an admin dashboard to provide real-time insights into user satisfaction, efficiency, and system bottlenecks, supporting data-driven improvements.
Increasing operational efficiency by designing automated workflows to handle 30-50% of routine inquiries.
Founding Product Designer, SelfServe
Boston (Remote), Sep 2024 - Present
Designing and iterating a hospitality app MVP and design strategy, translating research into prototypes and a responsive design system tailored for B2B2C deployment in high-volume hospitality settings.
Creating UI specs, annotated flows, and Figma component libraries for design-to-dev handoff integrity.
Secured a $3.8 million pre-seed valuation by showcasing design-led differentiation and market defensibility through storytelling and UX strategy. Backed by Epipelagic Ventures.
Product Design Intern, PLUS
Pittsburgh, Jan 2025 - Present
Driving redesign and implementation of PLUS marketing website, focusing on improving user experience, responsiveness, and brand appeal through conversion-optimized UX and responsive web performance.
Product Design Intern, GitHub
San Francisco, Jun 2023 - Aug 2023
Prototyped, designed, and A/B tested 200+ frames and visual systems for GitHub Projects multi-layered user interfaces, product roadmap, strategy, and vision.
Collaborated with Product, Research, Accessibility, and Engineering teams to define product strategy and ship holistic, ARIA-compliant experiences aligned with business goals.
UI/UX Design Lead, Scout Studio
Boston, Dec 2022 - May 2024
Spearheaded design for 3 standalone mobile and desktop experiences, collaborating in a cross-functional team of researchers, engineers, and designers.
Led daily critiques and mentored a team of three designers through individualized support, resources, and workshops.
UI/UX Designer, Generate Product Development
Boston, Aug 2022 - May 2024
Worked in cross-functional teams to deliver feature-complete, WCAG 2.1 AA-compliant solutions for clients.
Conducted rapid cycles of qualitative user testing, competitive benchmarking, and behavioral analysis to inform data-driven product direction.
UX Engineer, Promoboxx
Boston, Jul 2022 - Dec 2022
Shipped production-grade code in TypeScript, React, and Angular as part of a cross-functional team modernizing retail marketing tools for brand-to-local campaigns.
Led development and deployment of a marquee feature that enabled real-time ad customization and feedback collection from users.
EDUCATION
Carnegie Mellon University
Pittsburgh, Expected Jul 2025
Master of Human-Computer Interaction
GPA: 4.1/4.0
Northeastern University
Boston, Graduated May 2024
Bachelor of Science, Computer Science and Design
Cum Laude
ON-CAMPUS INVOLVEMENT
CMU XHacks Design Hackathon
3rd Place Winner (2025)
Human-Computer Interaction Institute at Carnegie Mellon University
Graduate UX Researcher and Designer via Learning Engineering Virtual Institute (2025)
Khoury College, Northeastern University
Teaching Assistant, CS2500 Fundamentals of Computer Science I (2021-2023)
SKILLS & ABILITIES
UI/UX
Figma
Axure
Adobe Suite
Prototyping
Wireframing
UX Design
UI Design
Web Design
Mobile Design: iOS, Android
Information Architecture
Usability Testing
Design Systems
Branding
UX Research
User Interviews
Storyboarding
Journey Mapping
Affinity Diagramming
Contextual Inquiry
Heuristic Evaluation
Programming
HTML/CSS
JavaScript
TypeScript
Java
React
Node.js
Angular
Vue
Tools
Figma
Adobe Suite
Axure
Framer
GitHub