WORK EXPERIENCE
Product Design Lead (Capstone), San Francisco Recreation and Parks
Pittsburgh, Jan 2025 - Present
Leading end-to-end product design, research, and strategy to improve and modernize the SFRPD reservation system, which handles 70,000+ reservations annually across 200+ public parks and spaces.
Developing UX metrics and an admin dashboard to provide real-time insights into user satisfaction, efficiency, and system bottlenecks, supporting data-driven improvements.
Increasing operational efficiency by designing automated workflows
Founding Product Designer, SelfServe
Boston (Remote), Sep 2024 - Present
Designed and iterated a hospitality app MVP and scalable design strategy by translating user research insights and market analysis into an intuitive, high-fidelity prototype, ensuring product-market fit.
Secured a $2 million valuation by creating a compelling design-driven pitch, leveraging storytelling and UI/UX strategy to showcase market potential and competitive advantage — currently backed by Epipelagic Ventures.
Product Design Intern, PLUS
Pittsburgh, Jan 2025 - Present
Driving redesign and implementation of PLUS’ marketing website, focusing on improving user experience, responsiveness, and brand appeal with feedback from usability testing and website metrics.
Product Design Intern, GitHub
San Francisco, Jun 2023 - Aug 2023
Prototyped, designed, and tested 200+ frames and visual systems for GitHub Projects’ multi-layered user interfaces, product roadmap, strategy, and vision.
Collaborated with the Research team to identify problem spaces, the Product team to define and scope work, the Accessibility team to ensure usability for all users, and the Engineering team to ship holistic experiences.
Incorporated UX research methods and usability test findings to translate insights into actionable design assets.
UI/UX Design Lead, Scout Studio
Boston, Dec 2022 - May 2024
Spearheaded design for 3 standalone mobile and desktop experiences, collaborating in a cross-functional team of researchers, engineers, and designers.
Led daily critiques and mentored a team of three designers through individualized support, resources, and workshops.
UI/UX Designer, Generate Product Development
Boston, Aug 2022 - May 2024
Collaborated with a team of designers and engineers to create web widgets, desktop apps, and mobile apps using Figma, building out low and high fidelity prototypes after rigid user and accessibility simulations.
Contributed in twice-weekly meetings to meet with founders, review user flows, and discuss impact.
UX Engineer, Promoboxx
Boston, Jul 2022 - Dec 2022
Shipped code to production as a full productive member of the frontend team using Typescript, React, Angular.
Led the production of paid ads including full development of a feature and launching a major product initiative.
ON-CAMPUS INVOLVEMENT
Human-Computer Interaction Institute at Carnegie Mellon University
Graduate UX Researcher and Designer via Learning Engineering Virtual Institute (2025)
Khoury College, Northeastern University
Teaching Assistant, CS2500 Fundamentals of Computer Science I (2021-2023)
SKILLS & ABILITIES
Programming
HTML/CSS
JavaScript
TypeScript
Java
React
Node.js
Angular
Vue
UI/UX
Figma
Axure
Adobe Suite
Prototyping
Wireframing
UX Design
UI Design
Web Design
Mobile Design
Information Architecture
Usability Testing
Design Systems
Branding
UX Research
User Interviews
Storyboarding
Journey Mapping
Affinity Diagramming
Contextual Inquiry
Heuristic Evaluation
Tools
Figma
Adobe Suite
Axure
Framer
GitHub