WORK EXPERIENCE

Product Design Lead (Capstone), San Francisco Recreation and Parks

Pittsburgh, Jan 2025 - Present

Leading end-to-end product design, research, and strategy to improve and modernize the San Francisco parks reservation system, which handles 70,000+ annual reservations across 200+ public parks and spaces.

Developing UX metrics and an admin dashboard to provide real-time insights into user satisfaction, efficiency, and system bottlenecks, supporting data-driven improvements.

Increasing operational efficiency by designing automated workflows to handle 30-50% of routine inquiries.

Founding Product Designer, SelfServe

Boston (Remote), Sep 2024 - Present

Designing and iterating a hospitality app MVP and design strategy, translating research into prototypes and a responsive design system tailored for B2B2C deployment in high-volume hospitality settings.

Creating UI specs, annotated flows, and Figma component libraries for design-to-dev handoff integrity.

Secured a $3.8 million pre-seed valuation by showcasing design-led differentiation and market defensibility through storytelling and UX strategy. Backed by Epipelagic Ventures.

Product Design Intern, PLUS

Pittsburgh, Jan 2025 - Present

Driving redesign and implementation of PLUS marketing website, focusing on improving user experience, responsiveness, and brand appeal through conversion-optimized UX and responsive web performance.

Product Design Intern, GitHub

San Francisco, Jun 2023 - Aug 2023

Prototyped, designed, and A/B tested 200+ frames and visual systems for GitHub Projects multi-layered user interfaces, product roadmap, strategy, and vision.

Collaborated with Product, Research, Accessibility, and Engineering teams to define product strategy and ship holistic, ARIA-compliant experiences aligned with business goals.

UI/UX Design Lead, Scout Studio

Boston, Dec 2022 - May 2024

Spearheaded design for 3 standalone mobile and desktop experiences, collaborating in a cross-functional team of researchers, engineers, and designers.

Led daily critiques and mentored a team of three designers through individualized support, resources, and workshops.

UI/UX Designer, Generate Product Development

Boston, Aug 2022 - May 2024

Worked in cross-functional teams to deliver feature-complete, WCAG 2.1 AA-compliant solutions for clients.

Conducted rapid cycles of qualitative user testing, competitive benchmarking, and behavioral analysis to inform data-driven product direction.

UX Engineer, Promoboxx

Boston, Jul 2022 - Dec 2022

Shipped production-grade code in TypeScript, React, and Angular as part of a cross-functional team modernizing retail marketing tools for brand-to-local campaigns.

Led development and deployment of a marquee feature that enabled real-time ad customization and feedback collection from users.

EDUCATION

Carnegie Mellon University

Pittsburgh, Expected Jul 2025

Master of Human-Computer Interaction

GPA: 4.1/4.0

Northeastern University

Boston, Graduated May 2024

Bachelor of Science, Computer Science and Design

Cum Laude

ON-CAMPUS INVOLVEMENT

CMU XHacks Design Hackathon

3rd Place Winner (2025)

Human-Computer Interaction Institute at Carnegie Mellon University

Graduate UX Researcher and Designer via Learning Engineering Virtual Institute (2025)

Khoury College, Northeastern University

Teaching Assistant, CS2500 Fundamentals of Computer Science I (2021-2023)

SKILLS & ABILITIES

UI/UX

Figma

Axure

Adobe Suite

Prototyping

Wireframing

UX Design

UI Design

Web Design

Mobile Design: iOS, Android

Information Architecture

Usability Testing

Design Systems

Branding

UX Research

User Interviews

Storyboarding

Journey Mapping

Affinity Diagramming

Contextual Inquiry

Heuristic Evaluation

Programming

HTML/CSS

JavaScript

TypeScript

Java

React

Node.js

Angular

Vue

Tools

Figma

Adobe Suite

Axure

Framer

GitHub