WORK EXPERIENCE

Product Design Lead (Capstone), San Francisco Recreation and Parks

Pittsburgh, Jan 2025 - Present

Leading end-to-end product design, research, and strategy to improve and modernize the SFRPD reservation system, which handles 70,000+ reservations annually across 200+ public parks and spaces.

Developing UX metrics and an admin dashboard to provide real-time insights into user satisfaction, efficiency, and system bottlenecks, supporting data-driven improvements.

Increasing operational efficiency by designing automated workflows

Founding Product Designer, SelfServe

Boston (Remote), Sep 2024 - Present

Designed and iterated a hospitality app MVP and scalable design strategy by translating user research insights and market analysis into an intuitive, high-fidelity prototype, ensuring product-market fit.

Secured a $2 million valuation by creating a compelling design-driven pitch, leveraging storytelling and UI/UX strategy to showcase market potential and competitive advantage — currently backed by Epipelagic Ventures.

Product Design Intern, PLUS

Pittsburgh, Jan 2025 - Present

Driving redesign and implementation of PLUS’ marketing website, focusing on improving user experience, responsiveness, and brand appeal with feedback from usability testing and website metrics.

Product Design Intern, GitHub

San Francisco, Jun 2023 - Aug 2023

Prototyped, designed, and tested 200+ frames and visual systems for GitHub Projects’ multi-layered user interfaces, product roadmap, strategy, and vision.

Collaborated with the Research team to identify problem spaces, the Product team to define and scope work, the Accessibility team to ensure usability for all users, and the Engineering team to ship holistic experiences.

Incorporated UX research methods and usability test findings to translate insights into actionable design assets.

UI/UX Design Lead, Scout Studio

Boston, Dec 2022 - May 2024

Spearheaded design for 3 standalone mobile and desktop experiences, collaborating in a cross-functional team of researchers, engineers, and designers.

Led daily critiques and mentored a team of three designers through individualized support, resources, and workshops.

UI/UX Designer, Generate Product Development

Boston, Aug 2022 - May 2024

Collaborated with a team of designers and engineers to create web widgets, desktop apps, and mobile apps using Figma, building out low and high fidelity prototypes after rigid user and accessibility simulations.

Contributed in twice-weekly meetings to meet with founders, review user flows, and discuss impact.

UX Engineer, Promoboxx

Boston, Jul 2022 - Dec 2022

Shipped code to production as a full productive member of the frontend team using Typescript, React, Angular.

Led the production of paid ads including full development of a feature and launching a major product initiative.

ON-CAMPUS INVOLVEMENT

Human-Computer Interaction Institute at Carnegie Mellon University

Graduate UX Researcher and Designer via Learning Engineering Virtual Institute (2025)

Khoury College, Northeastern University

Teaching Assistant, CS2500 Fundamentals of Computer Science I (2021-2023)

SKILLS & ABILITIES

Programming

HTML/CSS

JavaScript

TypeScript

Java

React

Node.js

Angular

Vue

UI/UX

Figma

Axure

Adobe Suite

Prototyping

Wireframing

UX Design

UI Design

Web Design

Mobile Design

Information Architecture

Usability Testing

Design Systems

Branding

UX Research

User Interviews

Storyboarding

Journey Mapping

Affinity Diagramming

Contextual Inquiry

Heuristic Evaluation

Tools

Figma

Adobe Suite

Axure

Framer

GitHub